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CASE STUDIES

PEARL ABYSS ‘BLACK DESERT’

black desert
by YoontekOh - Senior Character Artist at Pearl Abyss
With Marvelous Designer, we managed to create character’s clothes quickly and they looked totally realistic. Even though i had no knowledge on fashion, it wasn’t challenge for me at all as it’s easy to use. Marvelous Designer allowed us to work faster and bring us better quality of 3D clothes, yet also put more and more details and love into our characters with a lot of flexibility.
black desert
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black desert
black desert thumbnail
black desert
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black desert
black desert thumbnail
black desert
black desert thumbnail
black desert
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black desert
black desert thumbnail

Could you give us an overview of Pearl Abyss? What is your background and what are some of the projects you've worked on?
I’m Yoontek-Oh, a senior character artist at Pearl Abyss. I have been currently involved in the project called ‘Pearl Abyss’ which was founded in September 2010 and has recently developed and published the MMORPG game called “Black Desert’. Black Desert is an upcoming sandbox-oriented massively multiplayer online role-playing game by Korean video game developer Pearl Abyss. Black Desert takes place in a high fantasy setting and revolves around the conflict between two rival nations, the Republic of Calpheon and the Kingdom of Valencia.



How long have you been working in the industry?
I have been involved in CG for 11years so far. I was actually majored in industrial design at Kukmin University and after graduation I had the chance to experience a lot of different types of projects and studios. Character modeling is one of the best I have had the pleasure. I've had fun with character modeling.



In your project, what were the elements where Marvelous Designer was used?
Marvelous Designer was used in creation of objects for Monster and Background in PC and NPC. When we first started our project ‘Black Desert’, I have started using Marvelous Designer to design capes, skirts and hoodies for this project. I became a big fan of Marvelous Designer as it allowed us to generate 3D clothes quickly from scratch. I have found myself using Marvelous Designer a lot more for concept work over the last couple of years, mainly because of its newer features such as Symmetric Editing.



Why did you use Marvelous Designer for these creatures?
With Marvelous Designer, we managed to create character’s clothes quickly and they looked totally realistic. Even though i had no knowledge on fashion, it wasn’t challenge for me at all as it’s easy to use. Marvelous Designer allowed us to work faster and bring us better quality of 3D clothes, yet also put more and more details and love into our characters with a lot of flexibility.



Could you describe challenges in which Marvelous Designer was of use to you and go into detail regarding how Marvelous Designer helped overcome them?
It wasn’t easy to fit 3D clothes to avatars at first but it didn’t take long to get used to play Marvelous Designer. With Marvelous Designer it is really easy to play with shapes and try different designs. The best thing about making 3D clothes in Marvelous Designer is starting modeling from scratch and simulate the 3D clothes in real time for a lot of major variations. We saved significant amounts of time creating 3D clothing with a pattern based approach of Marvelous Designer.

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