MarvelousDesigner

  • Stunning designs are at your fingertips. SIGN IN
START NOW

NEW IN MD 6.5

Highlighted Features

Seam Taping

Seam Taping

Reinforce pattern edges to withstand gravity in Simulation See Manual >
Bond

Bond

Add partial physical properties to designated areas of a pattern to create bonded qualities. See Manual >
Skive

Skive

Reduce or ‘Skive’ the physical property of a fabric in designated areas. See Manual >
Unified Texture

Unified Texture

When exporting OBJ, FBX file, Unified Texture menu is available. See Manual >
Instance
Instancization (Multi Patterns)

Instance Instancization (Multi Patterns)

Simultaneously modify Patterns cloned as instances.

See Manual > Instance
Set Symmetric Pattern

Match Up

Match Up

Match up Patterns along selected segments or points in the 2D environment. See Manual >
Symmetric Arrangement

Symmetric Arrangement

Arrange Patterns symmetrically in the 3D Garment window.

See Manual > Arrange Pattern with Arrangement Points
Add Arrangement Point

Garment Measure

Garment Measure

Obtain height and circumference measurements of the 3D Garment. See Manual >
Glue

Glue

Attach 3D trims to the 3D Garment and actively Simulate them.

See Manual > Glue
OBJ Import/Export

3D Line

3D Line

Draw lines on the 3D Garment and cut the 2D Patterns accordingly. See Manual >
Smart Arrangement

Smart Arrangement

Maintains the 3D drape of a Pattern while easily arranging it to where it is sewn. See Manual >
Custom View

Custom View

Save and open customized views from the 3D Garment window. See Manual >
Additional Camera Options

Additional Camera Options

Control the view in the 3D Garment window with a variety of available camera options. See Manual >
Optimize All Curve Points

Optimize All Curve Points

Reduce and optimize the number of points on a curved line. See Manual >
Convert Multiple Segment Points to Curve Points

Convert Multiple Segment Points to Curve Points

Select multiple segment points at once, then convert them to curve points. See Manual >
AI Curve (Bézier Curve)

AI Curve (Bézier Curve)

Create and modify Patterns similarly to how shapes are created in Adobe Illustrator. See Manual >
Smart Guides

Smart Guides

Arrange and create Patterns more accurately within the 2D window using surrounding points as guides. See Manual >
Transform Point/Segment

Transform Point/Segment

Rotate and scale patterns in relation to selected points/segments. See Manual >
Replace as Pattern Outline

Replace as Pattern Outline

Substitute pattern outlines with internal lines, establishing the internal line as the new pattern outline. See Manual >
Add Point to Intersection

Add Point to Intersection

Add segment points to where internal lines intersect. See Manual >
Polygon Lasso Selection

Polygon Lasso Selection

Select patterns, sewing lines, topstitches, and puckering with more freedom. See Manual >
Convert to Baseline

Convert to Baseline

Convert internal lines to baselines that can serve as guides for patterns. See Manual >
Transform Graphic (3D)

Transform Graphic (3D)

Scale, move, and rotate Graphics in the 3D Garment window. See Manual >
Duplicate Buttons to Symmetric Patterns

Duplicate Buttons to Symmetric Patterns

Duplicate Buttons to symmetric Patterns in one step. See Manual >
2D Tack

2D Tack

Create and modify tacks in the 2D Pattern window with the Tack tool. See Manual >
Library Folder Order

Library Folder Order

Change the order of the Favorites folders within the Library freely. See Manual >
Copy & Paste from Different Program Windows

Copy & Paste from Different Program Windows

Copy & paste elements between various Garment and Project files when multiple program windows are open.

See Manual > Copy/Paste Pattern
Mirror Paste

Stunning designs are at your fingertips!

START NOW